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INI File | 1999-06-06 | 25.7 KB | 520 lines |
-
- ;Audio.INI
-
- ;Format of audio item data:
- ;
- ; key=value
- ;
- ;key:
- ; Currently this is the name of the item. This will eventually be replaced
- ; with a string id.
- ;
- ;value:
- ;
- ; priority
- ; volume
- ;
- ; The rest of value depends on type:
- ;
- ; 1-shot sfx:
- ; pri, vol, bIsSteamed, bIsPreloaded, DupType, filename
- ; where DupType = (default,interrupt,continue,overlap)
- ;
- ; 3D 1-shot sfx:
- ; pri, vol, bIsSteamed, bIsPreloaded, DupType, filename
- ; where DupType = (0=default, 1=interrupt, 2=continue, 3=overlap)
- ;
- ; Actor:
- ; pri, vol, driveby filename, special filename 1, special filename 2
- ;
- ; Disaster:
- ; pri, vol, filename
- ;
- ; Sparse:
- ; Should we just use a freshness score?
- ;
- ;Notes:
- ; All items should be separated with a comma.
- ;
- [Options]
- UseC2HCache=0
- MusicDataDir=e:\sc3000data\cdimage\res\sound\
- ; MusicDataDir=d:\sc3000data\cdimage\sc3\res\sound\
- CachePath=c:\temp\
- CacheSize=10000000
- ZoomLoopVol=1024
- BuildingRandMultiplier=10000
- AmbienceStartFadeAtPercent=35
- AmbienceMinimumFadedVolume=700
- MusicPlayerSongDurationMsec=300000
- MusicPlayerSongDelayMsec=45000
- MusicStartDelayAfterStop=3000
- FreshnessIntroDurationMsec=1000
- FreshnessOutroDurationMsec=1000
- FreshnessMaxXSpeed=200
- FreshnessSelectionAreaMinMsec=10000
- TrafficDensityMin=1
- TrafficDensityMultiplier=5
- VehicleHonkDivisor=3
- VehicleMaxDistance=240
- VehicleMinDistance=100
- BuildingsInAmbienceAttenuation=400
- BuildingsInAmbienceMinZoom=4
- HonkAttenuation=300
- HonkMinZoom=4
- VehicleAttenuation=300
- VehicleMinZoom=4
- VehicleEffectsLevel=60
- VehicleEffectsPreset=14
- VehicleEffectsTallBuildingCrit=100
- ForceCrimeTempo=0
- ForceAmbienceQuadrant=0
-
- [1ShotSfx]
- ;pri,vol,load,stream,intrpt,PathsAreAbsolute,filename
- 1="UiZoomIn",32,1024,1,0,1,0,"Sfx\Interface\zmin.xa"
- 2="UiZoomOut",32,1024,1,0,1,0,"Sfx\Interface\zmout.xa"
- ;kBoxxUiMove
- 4="UiRotate",32,1024,0,0,1,0,"Sfx\Interface\maprot.xa"
- 5="UiBulldoze",32,1024,0,0,1,0,"Sfx\Interface\bulldoze.xa"
- ;10="UiButtonRollover",32,1024,1,0,1,0,"Sfx\Interface\rolover.xa"
- ;11="UiTextRollover",32,1024,1,0,1,0,"Sfx\Interface\rolover.xa"
- 12="UiButtonClick",32,1024,1,0,1,0,"Sfx\Interface\button.xa"
- 13="UiCheckboxClick",32,1024,1,0,1,0,"Sfx\Interface\checkbox.xa"
- 14="UiLayRoad",32,1024,1,0,1,0,"Sfx\Interface\layroad.xa"
- 15="UiLevelTerrain",32,1024,0,0,1,0,"Sfx\Interface\lvlter.xa"
- 16="UiLayPowerLine",32,1024,0,0,1,0,"Sfx\Interface\laypwr.xa"
- 21="UiRemoveWater",32,1024,0,0,1,0,"Sfx\Interface\remwter.xa"
- 22="UiPlopBuilding",32,1024,1,0,1,0,"Sfx\Interface\bldplop.xa"
- 23="UiPlaySim",32,1024,1,0,1,0,"Sfx\Interface\playsim.xa"
- 24="UiPauseSim",32,1024,1,0,1,0,"Sfx\Interface\pausesim.xa"
- 25="UiSimSpeed1",32,1024,1,0,1,0,"Sfx\Interface\speed.xa"
- 26="UiSimSpeed2",32,1024,1,0,1,0,"Sfx\Interface\speed.xa"
- 27="UiSimSpeed3",32,1024,1,0,1,0,"Sfx\Interface\speed.xa"
- 28="UiSimSpeed4",32,1024,1,0,1,0,"Sfx\Interface\speed.xa"
- 30="UiError",32,1024,0,0,1,0,"Sfx\Interface\notop.xa"
- 31="UiErrorTopography",32,1024,0,0,1,0,"Sfx\Interface\notop.xa"
- 32="UiErrorNoMoney",32,1024,0,0,1,0,"Sfx\Interface\nomon.xa"
- 34="UiDispatchPolice",32,1024,0,0,1,0,"Sfx\Interface\DisPol.xa"
- 35="UiDispatchFire",32,1024,1,0,1,0,"Sfx\Interface\DisFire.xa"
- 36="UiLayRoadNeighborConnection",32,1024,0,0,1,0,"Sfx\Interface\Connect.xa"
- 37="UiLayRailNeighborConnection",32,1024,0,0,1,0,"Sfx\Interface\Connect.xa"
- 38="UiZoneResidential",32,1024,0,0,1,0,"Sfx\Interface\zone.xa"
- 44="UiDezone",32,1024,0,0,1,0,"Sfx\Interface\unzone.xa"
- 45="UiLayWaterNeighborConnection",32,1024,0,0,1,0,"Sfx\Interface\Connect.xa"
- 46="UiLayPowerNeighborConnection",32,1024,0,0,1,0,"Sfx\Interface\Connect.xa"
- 47="UiClickOnNewsticker",32,1024,0,0,1,0,"Sfx\Interface\NewsClik.xa"
- 48="UiEarlyWarningSiren",32,1024,0,0,1,0,"Sfx\Interface\WrnSiren.xa"
- 50="LayPipe",32,1024,0,0,1,0,"Sfx\Interface\LayPipe.xa"
- 51="LayRail",32,1024,0,0,1,0,"Sfx\Interface\LayRail.xa"
- 52="LayTunnel",32,1024,0,0,1,0,"Sfx\Interface\LayRoadT.xa"
- 53="LaySubway",32,1024,0,0,1,0,"Sfx\Interface\LaySbwy.xa"
- 54="NewsTickerAlarm",32,1024,0,0,1,0,"Sfx\Interface\NwsAlrm.xa"
- 55="GoToDisaster",32,1024,0,0,1,0,"Sfx\Interface\GoToD.xa"
- 56="CloseWindow",32,1024,0,0,1,0,"Sfx\Interface\close.xa"
- 57="DisasterPremonitionTremor",32,1024,0,0,1,0,"Sfx\Disasters\Tremor2.wav"
- 58="DisasterPremonitionNature",32,1024,0,0,1,0,"Sfx\Disasters\PStatue.xa"
- 59="DisasterPremonitionResidential",32,1024,0,0,1,0,"Sfx\Disasters\PDog.xa"
- 64="DisasterPremonitionCommercial",32,1024,0,0,1,0,"Sfx\Disasters\PCat.xa"
- 67="UiMoveAmbienceVolumeSlider",32,1024,0,0,1,0,"Sfx\Interface\ambvolsl.xa"
-
- 70="kHumanResponseBoo",32,1024,0,0,1,0,"Sfx\Petitioners\Boo.xa"
- 71="kHumanResponseDisappointment",32,1024,0,0,1,0,"Sfx\Petitioners\Disapp1.xa"
- 72="kHumanResponseNeutral",32,1024,0,0,1,0,"Sfx\Petitioners\Polite.xa"
- 73="kHumanResponseYay",32,1024,0,0,1,0,"Sfx\Petitioners\Cheer.xa"
- ;64="GeigerCounter",32,1024,1,0,0,0,"Sfx\Disasters\Geiger.xa"
- 76="DisasterOneShotNuclearExplosion",32,1024,0,0,1,0,"Sfx\Disasters\nukeboom.xa"
- 77="UfoVaporizeBuilding",32,800,0,0,0,0,"Sfx\Disasters\UfoVapor.xa"
- 78="UfoMakeCropCircle",32,800,0,0,0,0,"Sfx\Disasters\UfoCir.xa"
- 79="UfoExplodes",32,1024,0,0,0,0,"Sfx\Disasters\UfoDead.xa"
- 80="UfoFireLaserBomb",32,1024,0,0,0,0,"Sfx\Disasters\UfoBomb.xa"
- 85="ScreamMale1",32,1024,0,0,0,0,"Sfx\Disasters\mscrm1.xa"
- 86="ScreamMale2",32,1024,0,0,0,0,"Sfx\Disasters\mscrm2.xa"
- 87="ScreamMale3",32,1024,0,0,0,0,"Sfx\Disasters\mscrm3.xa"
- 88="ScreamFemale1",32,1024,0,0,0,0,"Sfx\Disasters\fscrm1.xa"
- 89="ScreamFemale2",32,1024,0,0,0,0,"Sfx\Disasters\fscrm2.xa"
- 90="ScreamFemale3",32,1024,0,0,0,0,"Sfx\Disasters\fscrm3.xa"
- 91="ScreamFemale4",32,1024,0,0,0,0,"Sfx\Disasters\fscrm4.xa"
- 92="ScreamFemale5",32,1024,0,0,0,0,"Sfx\Disasters\fscrm5.xa"
- 93="ScreamFemale6",32,1024,0,0,0,0,"Sfx\Disasters\fscrm6.xa"
- 95="UfoLaserBombHit",32,1024,0,0,0,0,"Sfx\Disasters\UfoHit.xa"
- ;102="StartDisaster",32,1024,0,0,1,0,"Sfx\Interface\NewsClik.xa"
-
- 103="GDESmall1",32,1024,0,0,1,0,"Sfx\Disasters\gde1.xa"
- 104="GDESmall2",32,1024,0,0,1,0,"Sfx\Disasters\gde2.xa"
- 105="GDESmall3",32,1024,0,0,1,0,"Sfx\Disasters\gde3.xa"
- 106="GDESmall4",32,1024,0,0,1,0,"Sfx\Disasters\gde4.xa"
- 107="GDESmall5",32,1024,0,0,1,0,"Sfx\Disasters\gde5.xa"
- 108="GDESmall6",32,1024,0,0,1,0,"Sfx\Disasters\gde6.xa"
- 109="GDEMedium1",32,1024,0,0,1,0,"Sfx\Disasters\gbde1.xa"
- 110="GDEMedium2",32,1024,0,0,1,0,"Sfx\Disasters\gbde2.xa"
- 111="GDEMedium3",32,1024,0,0,1,0,"Sfx\Disasters\gbde3.xa"
- 112="GDEMedium4",32,1024,0,0,1,0,"Sfx\Disasters\gbde4.xa"
- 134="GDEBig1",32,1024,0,0,1,0,"Sfx\Disasters\gde7.xa"
- 135="GDEBig2",32,1024,0,0,1,0,"Sfx\Disasters\gde9.xa"
-
- 136="UiQueryGenericResidential",32,1024,0,0,1,0,"Sfx\Buildings\ResGen.xa"
- 137="UiQueryGenericCommercial",32,1024,0,0,1,0,"Sfx\Buildings\ComGen.xa"
- 138="UiQueryGenericIndustrial",32,1024,0,0,1,0,"Sfx\Buildings\IndGen.xa"
- 139="UiQueryGenericConstruction",32,1024,0,0,1,0,"Sfx\Buildings\ConGen.xa"
- 140="UiQueryGenericWater",32,1024,0,0,1,0,"Sfx\Interface\qwave.xa"
- 141="UiQueryGenericLandmark",32,1024,0,0,1,0,"Sfx\Buildings\Landmrk.xa"
- 142="UiQueryGenericAgricultural",32,1024,0,0,1,0,"Sfx\Interface\qmoo.xa"
- 143="UiQueryGenericAbandoned",32,1024,0,0,1,0,"Sfx\Buildings\AbanGen.xa"
- 144="UiQueryGenericPower",32,1024,0,0,1,0,"Sfx\Buildings\PGener.xa"
-
- 145="UiLaySubwayNeighborConnection",32,1024,0,0,1,0,"Sfx\Interface\Connect.xa"
- 146="UiButtonClickSmall",32,1024,1,0,1,0,"Sfx\Interface\buttonhi.xa"
- 147="EarthquakeCarAlarmHellZoom3",32,1024,1,0,1,0,"Sfx\Disasters\QkCarZm3.xa"
- 148="EarthquakeCarAlarmHellZoom4",32,1024,1,0,1,0,"Sfx\Disasters\QkCarZm4.xa"
- 149="EarthquakeCarAlarmHellZoom5",32,1024,1,0,1,0,"Sfx\Disasters\QkCarZm5.xa"
-
- 151="UiQueryTreeGeneric",32,1024,1,0,1,0,"Sfx\Interface\QTree.xa"
- 152="UiLayBridge",32,1024,1,0,1,0,"Sfx\Interface\bridge.xa"
- 154="UiMoveBudgetWindowSlider",32,1024,1,0,1,0,"Sfx\Interface\button.xa"
-
- 155="HumanResponseBooC1",32,1024,1,0,0,0,"Sfx\Petitioners\BooC1.xa"
- 156="HumanResponseBooD1",32,1024,1,0,0,0,"Sfx\Petitioners\BooD1.xa"
- 157="HumanResponseBooE1",32,1024,1,0,0,0,"Sfx\Petitioners\BooE1.xa"
- 158="HumanResponseBooF1",32,1024,1,0,0,0,"Sfx\Petitioners\BooF1.xa"
- 159="HumanResponseCheerB1",32,1024,1,0,0,0,"Sfx\Petitioners\CheerB1.xa"
- 160="HumanResponseCheerB2",32,1024,1,0,0,0,"Sfx\Petitioners\CheerB2.xa"
- 161="HumanResponseCheerB3",32,1024,1,0,0,0,"Sfx\Petitioners\CheerB3.xa"
- 162="HumanResponseCheerB4",32,1024,1,0,0,0,"Sfx\Petitioners\CheerB4.xa"
- 163="HumanResponseCheerB5",32,1024,1,0,0,0,"Sfx\Petitioners\CheerB5.xa"
- 164="HumanResponsePoliteA1",32,1024,1,0,0,0,"Sfx\Petitioners\PoliteA1.xa"
- 165="HumanResponsePoliteA2",32,1024,1,0,0,0,"Sfx\Petitioners\PoliteA2.xa"
- 166="HumanResponsePoliteA3",32,1024,1,0,0,0,"Sfx\Petitioners\PoliteA3.xa"
- 167="HumanResponseBooTaxes",32,1024,1,0,0,0,"Sfx\Petitioners\TaxBoo.xa"
- 168="HumanResponseCheerTaxes",32,1024,1,0,0,0,"Sfx\Petitioners\TaxCheer.xa"
-
- 170="Thunder",32,1024,1,0,0,0,"Sfx\Disasters\Thunder.xa"
- 171="UiButtonClick",32,1024,1,0,1,0,"Sfx\Interface\button3.xa"
- 172="UiQueryGenericLandfill",32,1024,0,0,1,0,"Sfx\Buildings\LandFill.xa"
- 173="UiQueryGenericAirport",32,1024,0,0,1,0,"Sfx\Buildings\Airport.xa"
- 174="UiQueryGenericSeaport",32,1024,0,0,1,0,"Sfx\Buildings\Shipyrd.xa"
-
- [Fading]
- ; name pri,vol,preload,autofade,UseAmbienceVol,PathsAreAbsolute,one-shot,loop
- 17="UiLayTrees",32,1024,0,1,0,0,"Sfx\Interface\laytree1.xa","Sfx\Interface\laytree2.xa"
- 18="UiTerrainRaise",32,1024,0,0,0,0,"Sfx\Interface\raizter.xa","Sfx\Interface\terloop.xa"
- 19="UiTerrainLower",32,1024,0,0,0,0,"Sfx\Interface\lwrter.xa","Sfx\Interface\terloop.xa"
- 20="UiLayWater",32,1024,0,1,0,0,"Sfx\Interface\laywter1.xa","Sfx\Interface\laywter2.xa"
- 81="Zoom4Loop",32,1024,0,0,1,0,"","Sfx\Zones\ambzoom4.wav"
- 82="Zoom5Loop",32,1024,0,0,1,0,"","Sfx\Zones\ambzoom5.wav"
- 83="Zoom3Loop",32,1024,0,0,1,0,"","Sfx\Zones\ambzoom3.wav"
- 94="UndergroundLoop",32,1024,0,0,1,0,"","Sfx\Zones\SubLoop.wav"
-
- 96="DisasterFadingLoopTornado",32,1024,0,0,1,0,"","Sfx\Disasters\Trnado.wav"
- 97="DisasterFadingLoopEarthquake",32,1024,0,0,1,0,"","Sfx\Disasters\earthqke.wav"
- 98="DisasterFadingLoopFire",32,1024,0,0,1,0,"","Sfx\Disasters\firelp1.wav"
- 99="DisasterFadingLoopRiot",32,1024,0,0,1,0,"","Sfx\Disasters\riot.wav"
- 100="DisasterFadingLoopUfo",32,1024,0,0,1,0,"","Sfx\Disasters\ufo.xa"
- 101="DisasterFadingLoopProtest",32,1024,0,0,1,0,"","Sfx\Disasters\Protest.wav"
-
- [Disaster]
- ; name pri,vol,preload,PathsAreAbolute,filename,fadingsfxid
- 60="DisasterTornado",32,1024,0,0,"",96
- 61="DisasterEarthquake",32,1024,0,0,"",97
- 62="DisasterFire",32,1024,1,0,"",98
- 63="DisasterRiot",32,1024,1,0,"",99
- 74="DisasterUfo",32,1024,1,0,"",100
- 75="DisasterUfoSuckUpPeople",32,800,1,0,"Sfx\Disasters\UfoSuck.xa",0
- 84="DisasterProtest",32,1024,1,0,"",101
-
- [3D1ShotSfx]
-
- [Actor]
- ;SfxId, Sint32 lPri, vol, language, type, absolutepaths, char* szDrivebyFilename, char* szSpecial1Filename, char* szSpecial2Filename );
- ;type: 0 = use special2 for honk, 1 = use special2 for altitude
- 113="VehicleFireEngine",32,1024,1,0,0,"sfx\vehicles\sirenf.xa","",""
- 114="VehiclePolice",32,1024,1,0,0,"sfx\vehicles\sirenp.xa","",""
- 115="VehicleCobra",32,1024,0,0,0,"","","sfx\vehicles\carhrn1.xa"
- 116="VehicleMilitary",32,1024,0,0,0,"","","sfx\vehicles\carhrn2.xa"
- 117="VehicleSchool",32,1024,0,0,0,"","","sfx\vehicles\carhrn3.xa"
- 118="VehicleSportsCar",32,1024,0,0,0,"","","sfx\vehicles\carhrn4.xa"
- 119="VehicleLuxurySedan",32,1024,0,0,0,"","","sfx\vehicles\carhrn5.xa"
- 120="VehicleTruck",32,1024,0,0,0,"","","sfx\vehicles\carhrn6.xa"
- 121="VehicleDeliveryTruck",32,1024,0,0,0,"","","sfx\vehicles\carhrn7.xa"
- 122="VehicleSuburban",32,1024,0,0,0,"","","sfx\vehicles\carhrn8.xa"
- 123="VehicleEconomy",32,1024,0,0,0,"","","sfx\vehicles\carhrn1.xa"
- 124="VehicleConstruction",32,1024,0,0,0,"","","sfx\vehicles\carhrn2.xa"
- 125="VehicleCab",32,1024,00,,0,"","","sfx\vehicles\carhrn3.xa"
- 130="VehicleAmbulance",32,1024,1,0,0,"sfx\vehicles\sirena.xa","",""
- 131="VehicleHelicopter",32,1024,0,1,0,"sfx\vehicles\helilp.xa","",""
- 132="VehicleJetPlane",32,1024,0,1,0,"sfx\vehicles\jetlp.xa","",""
- 133="VehiclePropPlane",32,1024,0,1,0,"sfx\vehicles\planelp.xa","",""
- 150="VehicleTrain",32,1024,0,0,0,"sfx\vehicles\train.xa","",""
- 153="VehicleShip",32,1024,0,0,0,"sfx\vehicles\ship.xa","",""
- ;169="VehicleSubwayTrain",32,1024,0,0,0,"sfx\vehicles\subway.xa","",""
-
- 130="VehicleEuroAmbulance",32,1024,2,0,0,"sfx\vehicles\ESirenA.xa","",""
-
- [Sparse]
- ;pri,vol,numsamples, absolutepaths, {filename,vol,triggerval} ...
- 0x100="BuildingFireStation",32,1024,1,0,"Sfx\Buildings\FireStn.xa",100,600
- 0x101="BuildingPoliceStation",32,1024,1,0,"Sfx\Buildings\Police.xa",100,600
- 0x102="BuildingHospital",32,1024,1,0,"Sfx\Buildings\Hspital.xa",100,600
- 0x103="BuildingAirport",32,1024,1,0,"Sfx\Buildings\Airport.xa",100,600
- 0x104="BuildingArtCenter",32,1024,1,0,"Sfx\Buildings\ArtCntr.xa",100,600
- 0x105="BuildingBatteryFactory",32,1024,1,0,"Sfx\Buildings\BtryFct.xa",100,600
- 0x106="BuildingBusStop",32,1024,1,0,"Sfx\Buildings\BusStop.xa",100,600
- 0x107="BuildingCasino",32,1024,1,0,"Sfx\Buildings\Casino.xa",100,600
- 0x108="BuildingChurch",32,1024,1,0,"Sfx\Buildings\Church.xa",100,600
- 0x109="BuildingCourtHouse",32,1024,1,0,"Sfx\Buildings\CrtHse.xa",100,600
- 0x10a="BuildingDefenseContractor",32,1024,1,0,"Sfx\Buildings\Defense.xa",100,600
- 0x10b="BuildingDesalinisation",32,1024,1,0,"Sfx\Buildings\Desali.xa",100,600
- 0x10c="BuildingFedPen",32,1024,1,0,"Sfx\Buildings\FedPen.xa",100,600
- 0x10d="BuildingGarbageIncinerator",32,1024,1,0,"Sfx\Buildings\Garbage.xa",100,600
- 0x10e="BuildingGelatinFactory",32,1024,1,0,"Sfx\Buildings\Gelatin.xa",100,600
- 0x10f="BuildingJunkyard",32,1024,1,0,"Sfx\Buildings\Junkyrd.xa",100,600
- 0x110="BuildingLandmark",32,1024,1,0,"Sfx\Buildings\Landmrk.xa",100,600
- 0x111="BuildingLighthouse",32,1024,1,0,"Sfx\Buildings\Litehse.xa",100,600
- 0x112="BuildingMedicalResearchCtr",32,1024,1,0,"Sfx\Buildings\MedRes.xa",100,600
- 0x113="BuildingMilitaryBase",32,1024,1,0,"Sfx\Buildings\MltryBas.xa",100,600
- 0x114="BuildingMissileSilo",32,1024,1,0,"Sfx\Buildings\MSilo.xa",100,600
- 0x115="BuildingNationalPark",32,1024,1,0,"Sfx\Buildings\Gyser.xa",100,600
- 0x116="BuildingOilPump",32,1024,1,0,"Sfx\Buildings\OilPump.xa",100,600
- 0x117="BuildingPark",32,1024,1,0,"Sfx\Buildings\Park.xa",100,600
- 0x118="BuildingCoalPower",32,1024,1,0,"Sfx\Buildings\PCoal.xa",100,600
- 0x119="BuildingFusionPower",32,1024,1,0,"Sfx\Buildings\PFusion.xa",100,600
- 0x11a="BuildingGasPower",32,1024,1,0,"Sfx\Buildings\PGas.xa",100,600
- 0x11b="BuildingGenericPower",32,1024,1,0,"Sfx\Buildings\PGener.xa",100,600
- 0x11c="BuildingMicrowavePower",32,1024,1,0,"Sfx\Buildings\PMicro.xa",100,600
- 0x11d="BuildingNuclearPower",32,1024,1,0,"Sfx\Buildings\PNuke.xa",100,600
- 0x11e="BuildingOilPower",32,1024,1,0,"Sfx\Buildings\POil.xa",100,600
- 0x11f="BuildingSolarPower",32,1024,1,0,"Sfx\Buildings\PSolar.xa",100,600
- 0x120="BuildingWindPower",32,1024,1,0,"Sfx\Buildings\PWind.xa",100,600
- 0x121="BuildingSchool",32,1024,1,0,"Sfx\Buildings\School.xa",100,600
- 0x122="BuildingBigScienceCenter",32,1024,1,0,"Sfx\Buildings\SciCntr.xa",100,600
- 0x123="BuildingShipyard",32,1024,1,0,"Sfx\Buildings\Shipyrd.xa",100,600
- 0x124="BuildingSpaceport",32,1024,1,0,"Sfx\Buildings\SpacePrt.xa",100,600
- 0x125="BuildingSportsStadium",32,1024,1,0,"Sfx\Buildings\SprtsStd.xa",100,600
- 0x126="BuildingSubwayStation",32,1024,1,0,"Sfx\Buildings\SubStatn.xa",100,600
- 0x127="BuildingThemePark",32,1024,1,0,"Sfx\Buildings\ThemePrk.xa",100,600
- 0x128="BuildingTNTFactory",32,1024,1,0,"Sfx\Buildings\TNTFact.xa",100,600
- 0x129="BuildingTrainStation",32,1024,1,0,"Sfx\Buildings\TrnStatn.xa",100,600
- 0x12a="BuildingToxicWaste",32,1024,1,0,"Sfx\Buildings\TxicWste.xa",100,600
- 0x12b="BuildingWaterTower",32,1024,1,0,"Sfx\Buildings\WtrTower.xa",100,600
- 0x12c="BuildingWaterTreatmentPlant",32,1024,1,0,"Sfx\Buildings\WtrTrtmn.xa",100,600
- 0x12d="BuildingZoo",32,1024,1,0,"Sfx\Buildings\Zoo.xa",100,600
-
- 0x12e="BuildingBarn",32,1024,1,0,"Sfx\Buildings\barn.xa",100,600
- 0x12f="BuildingChickenCoop",32,1024,1,0,"Sfx\Buildings\chikcoop.xa",100,600
- 0x130="BuildingCityJail",32,1024,1,0,"Sfx\Buildings\CityJail.xa",100,600
- 0x131="BuildingCityHall",32,1024,1,0,"Sfx\Buildings\CityHall.xa",100,600
- 0x132="BuildingCollege",32,1024,1,0,"Sfx\Buildings\College.xa",100,600
- 0x133="BuildingFountain",32,1024,1,0,"Sfx\Buildings\Fountain.xa",100,600
- 0x134="BuildingGigaMall",32,1024,1,0,"Sfx\Buildings\GigaMall.xa",100,600
- 0x135="BuildingGolfCourse",32,1024,1,0,"Sfx\Buildings\Golf.xa",100,600
- 0x136="BuildingHistoricStatue",32,1024,1,0,"Sfx\Buildings\Statue.xa",100,600
- 0x137="BuildingBallPark",32,1024,1,0,"Sfx\Buildings\BallPark.xa",100,600
- 0x138="BuildingLandfill",32,1024,1,0,"Sfx\Buildings\Landfill.xa",100,600
- 0x139="BuildingArcology",32,1024,1,0,"Sfx\Buildings\Arcology.xa",100,600
- 0x13a="BuildingLibrary",32,1024,1,0,"Sfx\Buildings\Library.xa",100,600
- 0x13b="BuildingMarina",32,1024,1,0,"Sfx\Buildings\Marina.xa",100,600
- 0x13c="BuildingMayorsHouse",32,1024,1,0,"Sfx\Buildings\Mayor.xa",100,600
- 0x13d="BuildingMuseum",32,1024,1,0,"Sfx\Buildings\Museum.xa",100,600
- 0x13e="BuildingWaterPump",32,1024,1,0,"Sfx\Buildings\WatrPump.xa",100,600
- 0x13f="BuildingPond",32,1024,1,0,"Sfx\Buildings\Pond.xa",100,600
- 0x140="BuildingRecycle",32,1024,1,0,"Sfx\Buildings\Recycle.xa",100,600
- 0x141="BuildingStockExchange",32,1024,1,0,"Sfx\Buildings\StockX.xa",100,600
- 0x142="BuildingSubwayToRailStation",32,1024,1,0,"Sfx\Buildings\SrsStatn.xa",100,600
- 0x143="BuildingUniversityCampus",32,1024,1,0,"Sfx\Buildings\Campus.xa",100,600
- 0x144="BuildingCropCircle",32,1024,1,0,"Sfx\Buildings\Circle.xa",100,600
- 0x145="BuildingCommercialGeneric",32,1024,1,0,"Sfx\Buildings\ComGen.xa",100,600
- 0x146="BuildingIndustrialGeneric",32,1024,1,0,"Sfx\Buildings\IndGen.xa",100,600
- 0x147="BuildingResidentialGeneric",32,1024,1,0,"Sfx\Buildings\ResGen.xa",100,600
-
- 0x148="LandmarkAlderPlanetarium",32,1024,1,0,"Sfx\Buildings\Alder.xa",100,600
- 0x149="LandmarkBigBen",32,1024,1,0,"Sfx\Buildings\BigBen.xa",100,600
- 0x14a="LandmarkCaliforniaPlaza",32,1024,1,0,"Sfx\Buildings\Maxis.xa",100,600
- 0x14b="LandmarkChartresCathedral",32,1024,1,0,"Sfx\Buildings\Chartres.xa",100,600
- 0x14c="LandmarkGrandCentralStation",32,1024,1,0,"Sfx\Buildings\GrandCen.xa",100,600
- 0x14d="LandmarkMelbourneCricketGround",32,1024,1,0,"Sfx\Buildings\Cricket.xa",100,600
- 0x14e="LandmarkPharosOfAlexandria",32,1024,1,0,"Sfx\Buildings\Pharos.xa",100,600
- 0x14f="LandmarkSheddAquarium",32,1024,1,0,"Sfx\Buildings\Shedd.xa",100,600
- 0x150="LandmarkSphinx",32,1024,1,0,"Sfx\Buildings\Sphinx.xa",100,600
- 0x151="LandmarkStatueOfLiberty",32,1024,1,0,"Sfx\Buildings\Statue.xa",100,600
- 0x152="LandmarkOperaHouse",32,1024,1,0,"Sfx\Buildings\Opera.xa",100,600
- 0x153="LandmarkUnitedStatesCapitol",32,1024,1,0,"Sfx\Buildings\Capital.xa",100,600
-
- 0x154="SalvageYard",32,1024,1,0,"Sfx\Buildings\Salvage.xa",100,600
- 0x156="Playground",32,1024,1,0,"Sfx\Buildings\play.xa",100,600
- 0x157="WishingFountain",32,1024,1,0,"Sfx\Buildings\fountain.xa",100,600
- 0x158="FountainOfGenx",32,1024,1,0,"Sfx\Buildings\fountain.xa",100,600
- 0x159="FountainOf9To5",32,1024,1,0,"Sfx\Buildings\fountain.xa",100,600
- 0x15a="FountainWalk",32,1024,1,0,"Sfx\Buildings\fountain.xa",100,600
- 0x15b="LandmarkBuckinghamFountain",32,1024,1,0,"Sfx\Buildings\fountain.xa",100,600
- 0x15c="FernPark",32,1024,1,0,"Sfx\Buildings\park.xa",100,600
- 0x15d="HumpdayPark",32,1024,1,0,"Sfx\Buildings\park.xa",100,600
- 0x15e="YuppieMemorialPark",32,1024,1,0,"Sfx\Buildings\park.xa",100,600
- 0x15f="PetrolPlant",32,1024,1,0,"Sfx\Buildings\OilPump.xa",100,600
- 0x161="LandmarkStatueOfLiberty",32,1024,1,0,"Sfx\Buildings\Statue.xa",100,600
- 0x162="LandmarkStBasilsCathedral",32,1024,1,0,"Sfx\Buildings\GChurch.xa",100,600
- 0x163="LandmarkStPaulsCathedral",32,1024,1,0,"Sfx\Buildings\GChurch.xa",100,600
- 0x164="LandmarkOldNorthChurch ",32,1024,1,0,"Sfx\Buildings\GChurch.xa",100,600
- 0x165="LandmarkUnionStation",32,1024,1,0,"Sfx\Buildings\TrnStatn.xa",100,600
- 0x166="LandmarkAlcatraz",32,1024,1,0,"Sfx\Buildings\FedPen.xa",100,600
- 0x167="BuildingConstruction",32,1024,1,0,"Sfx\Buildings\ConGen.xa",100,600
- 0x168="BuildingAbandoned",32,1024,1,0,"Sfx\Buildings\AbanGen.xa",100,600
- 0x169="BuildingWaterGeneric",32,1024,1,0,"Sfx\Interface\qwave.xa",100,600
- 0x170="BuildingAgriculturalGeneric",32,1024,1,0,"Sfx\Interface\qmoo.xa",100,600
-
- 0x171="BuildingPyramid",32,1024,1,0,"Sfx\Buildings\Pyramid.xa",100,600
- 0x172="BuildingSmallPark",32,1024,1,0,"Sfx\Buildings\SmPark.xa",100,600
- 0x173="BuildingWasteToEnergyIncinerator",32,1024,1,0,"Sfx\Buildings\Waste.xa",100,600
- 0x174="BuildingCastle",32,1024,1,0,"Sfx\Buildings\Castle.xa",100,600
-
- [Music]
- ; name, type(0=sample,1=freshness), filename, demofilename, 1=high-performance, in song list, PathIsAbsolute, enabled
- 0x01="SIM Broadway",0,"Music\3kg2.xa","",0,1,0,1
- ;0x02="Updown Town",0,"Music\3kj1.xa","",0,1,0,1
- ;0x03="Night Life",0,"Music\3kj2.xa","",0,1,0,1
- ;0x04="South Bridge",0,"Music\3kj3.xa","",0,1,0,1
- 0x02="Central Park Sunday",0,"Music\3kj4.xa","",0,1,0,1
- ;0x06="Building",0,"Music\3kp1.xa","",0,1,0,1
- ;0x07="Magic City",0,"Music\3kp2.xa","",0,1,0,1
- ;0x08="Illumination",0,"Music\3kp3.xa","",0,1,0,1
- ;0x09="New Terrain",0,"Music\3kp4.xa","",0,1,0,1
- ;0x0a="Concrete Jungle",0,"Music\3kp5.xa","",0,1,0,1
- ;0x0b="Power Grid",0,"Music\3kt1.xa","",0,1,0,1
- ;0x0c="Infrastructure",0,"Music\3kt2.xa","",0,1,0,1
- ;0x0d="Urban Complex",0,"Music\3kt3.xa","",0,1,0,1
- 0x03="Window Washer's Dream",0,"Music\3kd1.xa","",0,1,0,1
- ;0x0f="SimCity 2000 Theme",0,"Music\SC2KBug.xa","",0,0,0,1
-
- ; Test stuff
- ;0x01="Song1",0,"Music\carhrn1.WAV","",0,1,1
- ;0x02="Song2",0,"Music\carhrn2.WAV","",0,1,1
- ;0x03="Song3",0,"Music\carhrn3.WAV","",0,1,1
- ;0x04="Song4",0,"Music\carhrn4.WAV","",0,1,1
- ;0x05="Song5",0,"Music\carhrn5.WAV","",0,1,1
- ;0x06="Song6",0,"Music\carhrn6.WAV","",0,1,1
- ;0x07="Song7",0,"Music\carhrn7.WAV","",0,1,1
- ;0x08="Song8",0,"Music\carhrn8.WAV","",0,1,1
- ;0x09="Song9",0,"Music\carhrn9.WAV","",0,1,1
- ;0x0a="Song10",0,"Music\carhrn10.WAV","",0,1,1
- ;0x0b="Song11",0,"Music\carhrn11.WAV","",0,1,1
- ;0x0c="Song12",0,"Music\carhrn12.WAV","",0,1,1
- ;0x0d="Song13",0,"Music\carhrn13.WAV","",0,1,1
- ;0x0e="Song14",0,"Music\carhrn14.WAV","",0,1,1
-
-
- [Events]
- 1=kDebug1,150,0,0,0,0
- 2=kDebugShutdown,158,0,0,0,0
- 3=kDebug2,151,0,0,0,0
- 4=kDebug3,152,0,0,0,0
- 5=kDebug4,153,0,0,0,0
- 6=kDebug5,154,0,0,0,0
- 7=kDebugNextSong,155,0,0,0,0
- 8=kDebugStopMusic,156,0,0,0,0
- 9=kDebugGetCellInfo,157,0,0,0,0
- 10=kDebugSetVehicleMinMax,159,1,160,0,0
- 11=kDebugSetVehicleTestSfxIdAndNumSteps,160,131,100,0,0
- 12=kDebugSetVehicleTestStart,161,-200,200,-200,200
- 13=kDebugSetDistanceFactor,162,1,1,1,1
- 14=kDisasterPremonition,218,2,0,0,0
-
- ; Example: pBoxX->Event( kOptionSetMusicVol, lMusicVol );
- 15=kOptionSfxOnOff, 1000, p1, p2, p3, p4
- 16=kOptionMusicOnOff, 1001, p1, p2, p3, p4
- 17=kOptionSetMusicVol, 1002, p1, p2, p3, p4
- 18=kOptionSetSfxVol, 1003, p1, p2, p3, p4
- 19=kOptionSetAmbienceVol, 1004, p1, p2, p3, p4
- 20=kOptionSetWindVol, 1005, p1, p2, p3, p4
- 21=kOptionSetVehicleVol, 1006, p1, p2, p3, p4
- 22=kOptionSetMuteAll, 1007, p1, p2, p3, p4
- 23=kOptionSetDirectSound3DAcceleration, 1008, p1, p2, p3, p4
-
- ; See Kevin's code
- 24=kListenerSetPosition, 3000, p1, p2, p3, p4
- 25=kListenerSetOrientation, 3001, p1, p2, p3, p4
- 26=kListenerSetZoomLevel, 3002, p1, p2, p3, p4
-
- ; Example: pBoxX->Event( kOptionSetMusicVol, lMusicVol );
- 27=kBannerScreenOpens, 10000, p1, p2, p3, p4
- 28=kMenuWindowOpens, 10001, p1, p2, p3, p4
- 29=kCityCreated, 10002, p1, p2, p3, p4
- 30=kCityDestroyed, 10003, p1, p2, p3, p4
- 31=kCitySetSize, 10004, p1, p2, p3, p4
- 32=kCityFirstPopsIntoView, 10005, p1, p2, p3, p4
- 33=kCityStartLoading, 10006, p1, p2, p3, p4
- 34=kCityFinishLoading, 10007, p1, p2, p3, p4
- 35=kAppGetFocus, 10008, p1, p2, p3, p4
- 36=kAppLoseFocus, 10009, p1, p2, p3, p4
-
- ; Example: pBoxX->Event( kAdvisorWindowOpen );
- 37=kAdvisorWindowOpen, 50, p1, p2, p3, p4
- 38=kAdvisorWindowClose, 51, p1, p2, p3, p4
- 39=kUtilityAdvisorWindowOpen, 52, p1, p2, p3, p4
- 40=kUtilityAdvisorWindowClose, 53, p1, p2, p3, p4
- 41=kBudgetAdvisorWindowOpen, 54, p1, p2, p3, p4
- 42=kBudgetAdvisorWindowClose, 55, p1, p2, p3, p4
- 43=kPetitionerWindowOpen, 56, p1, p2, p3, p4
- 44=kPetitionerWindowClose, 57, p1, p
- 75=Audition Song 5,1013,5,0,0,02, p3, p4
- 45=kBudgetWindowOpen, 58, p1, p2, p3, p4
- 46=kBudgetWindowClose, 59, p1, p2, p3, p4
-
- ; pBoxX->Event( kExplosion, lExplosionNum ) //lExplosionNum 0 to 3
- 47=kExplosion, 200, p1, p2, p3, p4
-
- ; pBoxX->Event( kDisasterWarning )
- 48=kDisasterWarning, 201, p1, p2, p3, p4
-
- 49=kSfxPlay, 0, p1, p2, p3, p4
- 50=kSfxPlay, 0, p1, p2, p3, p4
- 51=kSfxPlay, 0, p1, p2, p3, p4
- 52=kSfxStop, 1, p1, p2, p3, p4
- 53=kSfxUpdate, 2, p1, p2, p3, p4
- 54=kSfxkill, 3, p1, p2, p3, p4
- 55=kSfxSpecial1, 4, p1, p2, p3, p4
- 56=kSfxSpecial2, 5, p1, p2, p3, p4
- 57=kSfxSpecial3, 6, p1, p2, p3, p4
- 58=kSfxLoad, 7, p1, p2, p3, p4
- 59=kSfxUnload, 8, p1, p2, p3, p4
-
- 60=kBoxxEarlyWarningSiren,209,0,0,0,0
-
- 61=kBoxxSuckUpPerson,207,0,0,0,0
- 62=kBoxxSuckUpPerson,207,1,0,0,0
- 63=kBoxxSuckUpCar,2087,0,0,0,0
- 64=kOptionsSongSetEnable,1012,0,0,0,0
- 65=kOptionsSongStartAudition,1013,0,0,0,0
- 66=kOptionsSongStopAudition,1014,0,0,0,0
- 67=kOptionsStartGettingSongs,1015,0,0,0,0
- 68=kOptionsGetNextSong,1016,0,0,0,0
- 69=kOptionsGetNextSong,1016,0,0,0,0
- 70=kOptionsSongListGetCurrentSong,1017,0,0,0,0
-
- 71=Audition Song 1,1013,1,0,0,0
- 72=Audition Song 2,1013,2,0,0,0
- 73=Audition Song 3,1013,3,0,0,0
- 74=Audition Song 4,1013,4,0,0,0
- 76=Audition Song 6,1013,6,0,0,0
- 77=Audition Song 7,1013,7,0,0,0
- 78=Audition Song 8,1013,8,0,0,0
- 79=Audition Song 9,1013,9,0,0,0
-
- 80=Earthquake Premonition 1,218,61,1,0,0
- 81=Earthquake Premonition 2,218,61,2,0,0
- 82=Earthquake Premonition 3,218,61,3,0,0
-
- 83=Tornado Off Screen,5,60,0,0
- 84=Tornado On Screen,5,60,4,1
- 85=Fire Off Screen,5,62,0,0
- 86=Fire On Screen,5,62,3,1
- 87=Ufo Off Screen,5,74,0,0
- 88=Ufo On Screen,5,74,2,1
-
- 89=Move Music Volume Slider,1018,0,0,0,0
- 90=Move Ambience Volume Slider,1019,0,0,0,0
- 91=Move Sfx Volume Slider,1020,0,0,0,0
- 92=Enter Credits Screen,10016,0,0,0,0
- 93=Exit Credits Screen,10017,0,0,0,0
-
- 94=Meet With Advisor,3019,0,0,0,0
- 95=Select Topic,3014,0,0,0,0
-